I’ve been writing this for a while now, and I’ve quickly realised that Skyrim is too big to give an accurate depiction of what you can do in the game, so I’m just gonna write about what I feel are the best aspects of Skyrim that I experienced, and briefly mention the bits I’ve heard about or dabbled in, and hopefully you’ll get a glimpse of the awesomeness of Tamriel…
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| Googled "Ultimate Skyrim Screenshot" Wasn't Disappointed... |
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| Get down here you Fucker so I can kick your ass! |
I was first introduced to the Elder Scrolls by my mate Tango, he had just bought a Ma-hoo-sive new TV, and he invited me around to see his new game, Oblivion. And I gotta say, I was absolutely blown away. I’ve always loved Lord of the Rings, Raymond E Feist’s Riftwar saga, etc. so this was right up my street. A Knight, roaming the lands with the power of the elements at your fingertips? What Blue Blooded Englishman with King Arthur as our ancestor don’t want that? Needless to say, I left his house and went straight down Tesco’s and got myself a copy, rushed home, fired up the Xbox, and delved into the gloriously colourful world of Cyrodiil, and didn’t come back out for the next two hundred hours.
Skyrim is essentially more of the same. Which is great! It’s a huge expansive area, where you can walk from one side to the other with no restrictions or loading times, only seeing the loading screen if you enter a built up area, building or dungeon. Set in a harsh winter in the mountain region, it makes the world a lot darker than its predecessor, but it’s no less beautiful. The snow Storm Mountains have temple ruins left by a previous era of man, and are now populated by the various beasts of the dark realm of Oblivion, the elder scrolls version of Hell. Unfortunately, unlike its predecessor, Skyrim doesn't feature the Realm of Oblivion as a game location, which is a shame. The foothills of mountains are populated by the villages of men, and in every scrap of land, you’re never too far away from a mill, farm, temple, ruin, fort, castle, camp, hut, or cave that you can explore and plunder its riches.
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| Everywhere Looks this fucking awesome! |
And there are loads of riches. Every place you visit has a little story to tell, trinket to find, or naughty boy to be dealt with. And dealing with them naughty boys is where some proper fun can be had. You can choose a direction for your avatar, a Warrior, Magician or Rogue, and get an initial boost in stats for the class chosen, e.g. warrior has hand weapons bonus, magician had destruction magic bonus, etc. but after that, it’s up to you what attributes to develop. My warrior levelled up on Destruction magic, for casting damaging magic, restoration magic for healing myself, and Smithing, to create better armour. But you can develop every attribute to the max should you desire, and if you’re prepared to put in the hours…
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| I spent an unhealthy amount of time crafting armour... but its worth it, cos then you look like this bad ass motherfucker! |
You view they action from either a first or third person perspective, and you equip each of your avatars hands with whatever you desire, left hand sword, right hand shield, or left hand fire magic, right hand sword, left hand potion, right hand…. You get the picture. It’s completely up to you. Either hand action is assigned to the triggers, feeling intuitive to control. The d-pad gives you a list your favourites, using up and down to select an item from a list, then a quick directional tap assigns it to the respective trigger. Dead easy, but I did find when in the heat of battle I would try to revert to, say, a spell, and I’d press the wrong direction, and end up with two spells. I preferred Oblivions method of assigning 8 options to the directions of the d-pad, it just worked better for me, even on the Xbox 360’s crap D-pad.
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| Not the Best game for Arachnophobes.... |
Battles take place whenever you leave the safety of a walled city, unless a story quest dictates otherwise. As soon as you hit the open road, you could be ambushed by bandits, or attacked by a bear, all very random. When you venture in to one of the many dungeons, you can come across hordes of Undead in the temple ruins, or a group of mechanical guards in the derelict Dwarven halls. All very D&D… but the very best battles, the ones which really get the blood pumping, is when you hear the overhead roar of a Dragon…
The Dragons are undoubtedly the star of the show, like the Joker versus Batman, we all want Batman to win, but we love the Joker just as much, maybe even a tiny bit more. And it’s the Dragons arrival which is where the games campaign lies. You quickly discover that you are the Dragonborn, and are tasked with defeating the Lord of Dragons, Alduin, Who is excellently realised as an ever-looming presence, and the quest takes you to all corners of Skyrim, from adventuring caves to find the Dragon walls and learn the language of the Dragons, magical words which when spoken can give devastating effects, sonic boom, time slow, etc. who’s effects can also be upgraded, Then off to the highest peak to find any Allies of Alduin, it’s a wonderfully varied quest. All through this time however, a civil war is breaking out, and you have chosen your side, and your superiors want you, and you alone, to perform tasks to achieve the upper hand. You lead bands of men into enemy occupied cities to gain control, assassinate key figures, and climb the ranks of your army.
| My Pet Dragon, Alduin, Perched atop my beer fridge, to stop fuckers nicking my Beer! |
10 outta 10…


































